Very, very thin font. Interesting for a line, not so great for only a word or a block of text. Looks a bit like a bar code.
Great for a word here and there, definitely not for a lot text. Great y’s and f’s, but it doesn’t have punctuation marks.
Examples: x x x
Loos great, but not always easy to use as it gets pixellated very fast and I almost always need a double layer for it to be readable. Not very good for small text, but it can be a fun font.
Examples: x x x x
Futura LT Condensed:
FAVORITE. I use it so much :D Especially on gifs. The letters are thin, so you can put a lot of words in one line, it’s vey readable and playing with size, uppercase/lowercase, italics, space between your letters, etc. makes it look very different.
Examples: x x x x x x x x x x
Georgia / Times New Roman (probably on your computer already):
Oldies but goodies. I personally don’t really see much difference between them, to be honest :D But you can use them for a block of text, you can use them in all-capslock, and they’re really great when you want to change up the size of your words. Playing with the space between the letters can give a different look as well.
Examples: x x x x x x x x x
If you’re interested in color theory, or you like beautifully-designed little games, or you just feel like being bad at something today (OH MY GOD SLOW DOWN TOO MANY COLORS), try this.
I got a question about the way I add textures to my drawings, so I went a bit overboard and made a quick tutorial!
Almost all of the textures I use are from here. Textures are honestly not that hard to find—Google will easily lead you to plenty of sites where those resources are available for free.
Also keep in mind that this method is mostly just for sprucing up sketches, not for taking a full illustration to finish. I definitely would not recommend relying on a formulaic method like this for coloring everything you draw. It’s just an easy way to make a doodle look more presentable!
I use Photoshop CS5, but I don’t use any super fancy tools in this tutorial, so I’m pretty sure you can still use this process or something very similar to it in older/simpler versions of Photoshop or even entirely different programs like SAI (I haven’t explored SAI much yet, though, so don’t quote me on that).
One last thing: the key to learning Photoshop (or almost any other program) is basically to press all the buttons to see what they do. Look through all the menu options, click all the weird little symbols, just explore and experiment! I’m entirely self-taught in Photoshop, and that’s how I did it. It’s a lot of fun! Good luck and happy arting!
Are you still stuck for ideas for National Novel Writing Month? Or are you working on a novel at a more leisurely pace? Here are 102 resources on Character, Point of View, Dialogue, Plot, Conflict, Structure, Outlining, Setting, and World Building, plus some links to generate Ideas and Inspiration.
CHARACTER, POINT OF VIEW, DIALOGUE
Advantages, Disadvantages and Skills (character traits)
Family Echo (family tree website)
PLOT, CONFLICT, STRUCTURE, OUTLINE
SETTING, WORLD BUILDING
TOOLS and SOFTWARE
My Writing Nook (online text editor; free)
Bubbl.us (online mind map application; free)
Freemind (mind map application; free; Windows, Mac, Linux, portable)
XMind (mind map application; free; Windows, Mac, Linux, portable)
Liquid Story Binder (novel organization and writing software; free trial, $45.95; Windows, portable)
Scrivener (novel organization and writing software; free trial, $39.95; Mac)
SuperNotecard (novel organization and writing software; free trial, $29; Windows, Mac, Linux, portable)
yWriter (novel organization and writing software; free; Windows, Linux, portable)
JDarkRoom (minimalist text editor; free; Windows, Mac, Linux, portable)
AutoRealm (map creation software; free; Windows, Linux with Wine)
I think I reblogged this before but just in case, super handy writing references, woo!
Semi-realistic Eye tutorial. Hope you guys find it useful ^^. and here’s the step-by-step in GIF:
Camera Lens Choice!
These are some guides I did specifically for the Green Lantern Animated Series. I learned most of my knowledge of CG camera lenses while working on Clone Wars (with Maya). I could see the rules being different on a live action set.
Also, note that this indicates stylistic choices I wanted on Green Lantern. Tron Uprising, which I think is a beautiful looking show, tends to use a lot more wide angle lenses than we did, which is what gives it that extra “anime” look.
If you work in traditional animation, you probably don’t have to think much about lens choice - unless you work in anime, or Avatar the Last Airbender.
This easily applies to panel composition in comics, too!
I find that, when writing bios, it’s really helpful to look at a list or a chart like the one above. Picking two or three traits from each chart and building a character based around them will give you a really interesting bio, because they will serve as a reminder that characters need depth and dimension.
Independent and clever.
Independent, clever, pretentious, and stubborn.
The first combination doesn’t come with any flaws, whereas the second will provide a more dynamic character.